Category: Interactive (page 2 of 4)

Happy National Rubber Ducky Day!

On this day in 1992, a shipment of 29,000 rubber duckies had fallen off a cargo ship in the Pacific Ocean, and were three days into their 17,000 mile ocean journey around the world on the ocean currents. Over the years, people reported sightings in Indonesia, Australia, South America, the Bering Straight, the Arctic, and (eventually) the Atlantic Ocean. Some are still afloat today!

In honor of this official day, we celebrate our favorite (and arguably, smartest) rubber ducky: Edwin.

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Hands on with Destiny’s Companion App

Destiny
Destiny, Bungie‘s ambitious sci-fi shooter is a few weeks old. The monster release was not without its problems, but overall, the game appears to be a smash hit, bringing in over $325 million in sales in its first five days. One of Destiny’s largest features, if you’re inclined to call it that, is the extensive lore and extra options that are available online at Bungie.net and in its native apps for iOS and Android. While no means necessary for playing the game, the Destiny companion apps provide an extra layer of interactivity in the world of Destiny. In this post, we’ll take a look at the utility of Destiny’s companion app for both users and Bungie.
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Android Wear Developer Preview


With Google’s Announcement Tuesday that Android is moving into wearables, it’s an exciting time for developers looking to get into the space. The Android Wear Developer Preview shows off what is possible on the platform and is sure to set some off sparks for technological innovation. If you’re as excited about Android Wear as we are, you can sign up for access to the preview and the SDK here.

Android Wear

[TUTORIAL] Endless Scrolling

Endless Scrolling
Endless scrolling is a popular navigation tool these days. In a nutshell, it consists of loading the content of a page dynamically while the user scrolls to the bottom of the page. With this technology, the user doesn’t need to click on a button to access all of the content on a page, which, in most cases, is a better user experience.
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E3 – A Few of My Favorite Things

E3
E3 is going on right down the street. I stopped in yesterday to poke around and see what was going on in the world of video gaming. Instead of the outrage and frothing-at-the-mouth fanboy arguments, I thought I’d share what things I’m looking forward to because part of me was blown away.
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Unboxing + Demo of Sphero


Watch as we take a look inside Sphero, a cool new toy from Orbotix.

Hone Your Brain-Jutsu With Memory Dojo

Memory Dojo
Our friend and former coworker Alice just published her first iOS game Memory Dojo as part of Chin and Cheeks. The game has you guiding “Ninja” through memory lessons with his Sensei. The rounds start innocuously enough but increase in difficulty as you play, adding to the challenge and fun.

The game is available through the iTunes App Store for free. If you’re the first person to beat the game, the fine folks at Chin and Cheeks will send you a secret mystery gift. So get playing!

Check out gameplay screenshots below.
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Interactive Media Award: American Horror Story – Murder House

American Horror Story - Murder House
The agency recently received an Interactive Media Award for work on American Horror Story – Murder House. Congratulations to every member of our team that worked on it!

You can see the award at their official website, or check it out below:
IMA Award

Free Holiday Gift for Yourself- Core Online

Core Online
Even if you’ve got a bajillion presents under the tree, it never hurts to give yourself a little something more. The fine folks at Square Enix are offering some premium games playable right in your browser for absolutely free! It’s not even a Holiday special – it’s just awesome. Head over to http: Core Online to get started.

You can play Hitman: Blood Money, Lara Croft and the Guardian of Light, and Mini Ninjas (among others), so have a look if you’re looking to try something new.

The Power of Interactive Storytelling – The Walking Dead


Recently I had the chance to enjoy the surprisingly powerful “The Walking Dead” video game from Telltale Games. The game spans over five episodes based on the acclaimed comic series. Despite the medium, the game was brimming with stark presentation and emotional appeal. In this post, I’d like to focus on the different modes of storytelling utilized by the game. Earlier, I looked at different types of interactive storytelling in Call of Duty: Modern Warfare 3 and Skyrim. Today, I’ll be looking at how this game combined both to make a moving experience rivaling that of film.
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Hands on with Xbox SmartGlass

Xbox SmartGlass
At E3, I was wowed by a demonstration of Microsoft’s SmartGlass. The application brought a second screen to the Xbox 360 experience, offering an alternative way to control the device through the use of a smartphone. About 5 months later, Smartglass has arrived. Earlier this week I had a chance to play around with it. How does it stack up to the demonstration I saw? Read on to find out.
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