In honor of our favorite triangular snack, let’s shop up a solid contender: Tostitos.
Where I come from, there is only one way to eat these chips. And when I say “one way”, I mean infinity ways. But first, take the bag of chips, turn it sideways, cut it open, and go to town. I like mine soaked in lime juice, mixed in with Japanese peanuts, cucumbers, cueritos, rielitos, Chamoy, jicama, and other things I can’t translate to English. When you do it right, it should look nasty. That’s how you know it’s good. And for whatever reasons, it will never work with Doritos.
It is so hard to imagine a life with no text messaging or emails, where you could just get the point across without having to interrupt someone or be interrupted. But then, what are we really doing that is more important than talking to a real live person who is genuinely spending the same amount of energy and time to reach out to me? It’s so easy for this paranoia to segue into self-centered guilt.
We are loving the JPL initiative “PlanetQuest” Exoplanet Travel Series, featuring a beautifully illustrated set of some of the universe’s most eligible travel destinations. Naturally, we couldn’t help but be reminded of the sci-fi version we released for the planets of Star Wars. I’ve chosen Kepler-16b as my favorite, if only for the double sunset similar to Tatooine. However, it should be noted that Kepler-16b also features a slightly less habitable climate, similar to the surface and temperature of dry ice. Yikes.
The other day I read a friend’s Facebook status which disappointedly admitted to trying to “pinch” the text of a magazine to zoom out. “I’m afraid,” he deduced, “If print is not dead yet, then it is just a broken touch screen”.
While some of us have been caught trying to swipe right through a newspaper, we are the ones holding the newspaper nonetheless. Magazines, books, records, letters, posters, have prevailed regardless, if not just for their novelty or nostalgia. With the advent of new media and digital, the days of the printed page were thought to be numbered. But considering the prevalence of social networking, media, and interaction, it becomes apparent that these digital advances surfaced primarily to serve a valuable need for data, connectivity, and touch. When you think of it this way, technology now has the ability to evolve these mediums–not destroy them. That is to say, technology could be what bridges the gap between art and science, physical and digital, and it’s already happening.
Destiny, Bungie‘s ambitious sci-fi shooter is a few weeks old. The monster release was not without its problems, but overall, the game appears to be a smash hit, bringing in over $325 million in sales in its first five days. One of Destiny’s largest features, if you’re inclined to call it that, is the extensive lore and extra options that are available online at Bungie.net and in its native apps for iOS and Android. While no means necessary for playing the game, the Destiny companion apps provide an extra layer of interactivity in the world of Destiny. In this post, we’ll take a look at the utility of Destiny’s companion app for both users and Bungie. Continue reading
Over the weekend, I stumbled upon A Dark Room, an interesting little text adventure for the iPhone. The game has gotten a lot of praise from different sources and playing it got me thinking about narrative. Continue reading