iPad, Art, and New Technologies

As iPad’s market share increased by 0.8% in April (source here) people are getting more and more inspired by it.

Compared to its little brother the iPhone, the iPad has more memory, a larger and higher resolution screen, and more speed.

For all of these reasons, iPad has became a way for both artists and programmers to experiment in new user experiences and visual effects.

In September 2010, Dentsu London, an ad agency, and BERG, a design consultancy, put their skills together to create a light painting project with the iPad named “Making Future Magic”.

Making Future Magic: iPad light painting from Dentsu London on Vimeo.

By using photography and animation techniques, they showed us how iPads can become a “magical” device as Steve Jobs said.
The process is very clever and takes a long time. Basically, in a dark environment, an animation is played on the screen of the iPad.

Each frame of the lighting form shown on the surface of the iPad is captured in long exposure photographs (3-6 seconds). Then they use some of those pictures to create the animation frame by frame as seen on the video above.


For more information, you can check the article on Berg’s blog.

While searching for crazy experiences using an iPad, I saw an interesting interactive project named N-3D, made by Aircord Labs, an interactive creative studio in Tokyo.

With an iPad and a Glass Pyramid, which uses three special types of film, they created a 3D Holographic! The 3D model looks like it is floating inside the Pyramid. The result is pretty cool and amazing! Even more impressive, the 3D model reacts to the sound of the user.

N-3D DEMO from aircord on Vimeo.

I save the best for last. Last month, two French researchers from the computer lab of Grenoble released a tech demo named HCP (Head Couple Perspective) that allows users to see 3D on an iPad 2 without glasses by using the front facing camera!

With facial tracking that uses the front facing camera instead of the accelerometers used in many apps, they can know where the face is and then how to project the 3D image on the iPad surface.

By using the movement of the user face and not the movement of the iPad itself, they improve the possibilities of interaction between the iPad and the user.
Hope to see it soon on the Apple store, but for now here a is video that shows the results of their work:

The experiences above prove that the possibilities on iPad seem to be endless, especially since the iPad 2 has cameras.