SPOILER ALERT: It’s awesome.
If you’ve ever been to The Petersen, you know what a “must-see” attraction it is, and not just for car-lovers. Some of the world’s most iconic and rare automobiles are kept here on display to help tell the story of our city, which was built around and for the automobile. So you’ll see the Batmobile, but you’ll also see an original Model T.
There’s only one small catch: The museum actually won’t be open until December, on its 20th birthday, after its massive renovation is complete. The cost is said to exceed $125 million, and the redesign includes a building facade of chrome silver ribbons that will be lit from beneath, evoking the “image of speed and organic curves of a coach-built automobile.” Check out this cool time-lapse video of construction progress.
What else can you expect? Oh, not much, just TWENTY-TWO NEW GALLERIES OF CARS, CARS, AND MORE CARS. Plus, all the interactive technology to put you in the driver’s seat of automobiles from your wildest fantasies. You’ll be able to check out a revolving collection of BMW’s “Art Cars,” designed by artists like Roy Lichtenstein, Andy Warhol, Jeff Koons, Jenny Holzer, and more. Watch how a Maserati gets built from concept to completion, and take a spin one of several legendary racing circuits in a virtual reality driving simulator. That’s what’s up.
Before you visit, make sure you download The Petersen app. You wouldn’t go into a 3D movie without your 3D glasses, why would you go into this epic museum experience without the app that opens up new ways to explore, engage, and interact with the exhibits? Check out the demo video below and then visit the App Store to download!
The Petersen from O&O, Inc. on Vimeo.
And we’re back with a fresh tasty new tutorial for you!
One great thing about working at O+O is the value and attention focused on the quality of ideas versus the quantity of them. It’s a cliche we take quite seriously, and quite often. In the Lab, if the workload allows, we’ll throw some ideas upon the board and take turns pitching why we think there should be an app that can read our minds like a mood ring, or why we want to build an app that lets you turn any inanimate object or landscape into an anthropomorphic playground using your mobile camera. Ideas tend to get more ridiculous immediately before and after Burning Man, as you can see.
I’m no expert on what makes a genius idea. I only know what works and what doesn’t. And I guess I don’t even know that much, all the time. That’s why we play and experiment with new technologies and app prototypes, and we discover that the strongest ideas come from places of actual human stories, which is what you’ll read in any beginner’s book to advertising, art, or engineering, you name it. Most of the time the ideas are so simple, you’ll wonder why it hadn’t been thought of sooner. Many times we’ll hit an obstacle in the user flow of life, and think to ourselves, “Dang. I wish there was a way to make this more efficient or at least more enjoyable.” And then of course the, “There’s an app for that!” campaign.
Air BnB couldn’t have been been as successful before the development of social networking, in my opinion. Neither could Tinder, or Uber, obviously. Both of these ideas are genius in their simplicity, yet they’ve revolutionized the way we interact in the global community. They’ve shifted cultures. And the awesome thing about that is, new technology is being developed every day. In offices just like ours.
So it’s not Tuesday but we’ve been really busy doing exciting stuff, so we apologize that it’s a day late. But get ready to forgive us because in this tutorial we will learn how EASY it is to allow for the rotation of videos to landscape mode when displayed in a portrait-only iOS app.
The HTML5 revolution has brought many useful tools and new APIs with it, but despite new features being implemented in modern browsers, many developers are still unaware of some of those gems. In this post we will take a look at 4 APIs that will help you build web applications more efficiently and offer better user experiences, especially on mobile. As you’ll see, support for these features is more widespread than you might think!
Just in case you were mystified by the resolution sizes of today’s preferred devices, here are some handy graphics to help you during any design and development.
E3 2012 opened with a bang as Nintendo and Microsoft each squared off to fight for tablet supremacy with announcements to bring Second Screen to the console.
It seems that we’re destined for tablet-gaming future. So which one will make the cut?